From: | Damian Sharp zadoc@***.neu.edu |
---|---|
Subject: | Phantasm |
Date: | Tue, 13 Jul 1999 13:52:38 -0400 (EDT) |
> :For example for D drain I expect to be able to move the area of effect
> :of that baby. Like a Lone Star car coming down the street with lights
> :flashing and guns blazing.
> :Do you all know of any rules about moving the area of effect of spells?
> :and for this one are there rules of changing illusions after it has been
> :cast. Like that Car skidding to a stop and a Lone Star guy getting out
> :in Mil spec armor with an LMG?
>
> The (new) Shadowrun Companion lists (p.130) "move area of effect of
> sustained Illusion / Manipulation spell as a complex action. Those actions
> are compiled from other books, afaik, so it must be in one of them. The
> obvious question is: how far can the effect be moved?
It must be in MitS somewhere. I distinctly recall seeing it, but can't
remember where. As for how much, I want to say Magic rating in
meters per action.
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| Damian Sharp of Real Life, College Student |
| Zauviir Seldszar of Wildlands, Scribe of House Maritym |
| Xavier Kindric of Shandlin's Ferry, member of Valindar |
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