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Mailing List Logs for ShadowRN

From: IronRaven cyberraven@********.net
Subject: Value and so on....
Date: Thu, 15 Jul 1999 23:59:21 -0400
At 16.57 07-15-99, you wrote:
>I'm not name-calling here, I actually am interested, but doesn't that sound
>a lot like fascism? To have one force in charge of both fronts is just

Suspisiously so, although to most people, Fascism has lost its meaning.

>with small, organized guerrilla attacks, and wait for the heavy stuff to
>arrive (or capture it)

Or improvise it. You can kill most armoured vehilces with gas and a
match. Rolling large rocks and dropping trees on them works as well, if
you are in hilly, rural country. Helicopters are easy to screw with in a
dozen ways. Target railways, fuel supplies, communications and electricity
routing with mechanical sabotage and fire. Don't fight large groups, but
take a lone soldier or a pair, quietly, then grab thier gear. Anybody who
stayed awake in college chemsitry and still has thier notes can make
explosives. An old VW bug gives you break cables and springs that are just
right for making a 175 pound or so crossbow (that will kill someone in body
armour, and punch a hole in most variety of Hummer-type vehicles) and a
dozen quarrels- you just need to find a good tiller and make the trigger
group. There are a number of decorative plants that produce fast acting
toxins, and even then, there is nothing quite like seeing Gunther tip over
into his soup at the mess hall, and be quite dead by the time you pull him
up. A hatpin through the ear is instant and nearly noiseless, with very
little mess.
The weapons are not the hardest part of guerilla warfare- that is
communications. If I had to pick three things to hang onto if I was going
underground, it would be a lap top computer, a scanner (radio type) and a
big stack of cash.

>of weapon, it easily defaults on the skill web when you want to train in
>another weapon. :)

Weapons skills are the easiest ones to teach to guerillas. Thinking, now
that is the hard part.

>room. Besides, didn't you watch Red Dawn? That stuff can work. :) (I

Be serious. That is how nearly every, repeat nearly EVERY, group that
fought against the Japanese, with the exception of the Chinese National and
Communist armies, got started. It is also the same way the Mujadean start
off, and the various Resistance cells against the Nazis. (Did you know
that the Pope ran a Reistance cell, which included using honeytrap agents
and garrottes in WWII Poland?)

>But like I said before the rifles are holding the spot for later when you
>need the bigger equipment. Use them at first and then upgrade.

Don't even need them unless you want to get obnoxious right away, just
patience, imagination and a very bad attitude. If I had to fault the
Kuwaiti reisistors with antying, they moved too fast, although in thier
tactical situation, I probably would have too.
There are five rules to guerrilla warefare:
1- Don't hurt your powerbase. That means, don't endanger the civilians
when you don't have to. Let the other side do it- it makes them look like
the bad guys.
2- Don't fight a fight you can't win. That means do't take on groups or
heavy weapons if you don't have to, unless you can match them.
3- Never break security. To do so it death.
4- Become invisable. Blend in.
5- If you don't have it, steal it from the enemy. If you can't steal it,
improvise it. If you can't improvise it, call of the op or admit you don't
REALLY need it.

>I dunno. Maybe I'm just delusional, but to me it makes sense.

Most dangerous weapon is a good bookcase. There are a thousand different
topics a guerilla needs to know. Weapons, unarmed combat, and demolitions
are only the first. Communications, logistics, various mobility skills (if
you want to be a "resistor in place", learn it all- horseback riding, dirt
bike, motorcycles, boats, cars, trucks, tractors, construction equipment,
swiming, running, mountian climbing, even light aircraft and trains),
intelligence gathering, tactics, logistics, leadership, medicine (in a
guerilla situatin, going to the ER with a bullet int he chest is a death
sentance), lockpicking, survival, logisitcs, map and blueprint reading,
gunsmithing, arson, police procedure, disguise, electronics and computers
(those are new) and above all, communications and logistics. Not to
mention a "few" more. So long as you can hang onto your books, you can
learn enough to survive, and from there, it is all on the job. That is the
reason why HTML files with scanned images, burned onto CDs, scare so many
governments.


CyberRaven
http://members.xoom.com/iron_raven/
"Once again, we have spat int he face of Death and his second cousin,
Dismemberment."
"Briar Rabbit to Briar Fox; I was BORN in that briar patch!"

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.