From: | Scott Wheelock iscottw@*****.nb.ca |
---|---|
Subject: | Soiurcebooks: so many, so little money |
Date: | Sat, 17 Jul 1999 00:51:24 -0300 |
] I'm in the middle of a new shadowrun campaign (gm'ing for the first
] time as well) and i'm wondering what sourcebooks should i have, my
] main problem is that most of the ones i can find are 2ed while i'm
] using 3rd and I don't want to buy the old ones when new ones should be
] coming out eventually. Are there any source books that a GM cannot do
] without?
SR3. And that's all. 'Course, good ones to have include Virtual
Realities 2.0, New Seattle, Corporate Download, Shadowtech, the Street
Samurai Catalog (both soon to be replaced by Man & Machine), The
Shadowrun Companion, and the GM's Screen. But the only essential one
is SR3 (and maybe the GM's Screen, if you plan to use critters at all,
ever).
-Murder of One