From: | Twist0059@***.com Twist0059@***.com |
---|---|
Subject: | Shadowrun Novels |
Date: | Sat, 17 Jul 1999 08:53:06 EDT |
mteixei1@*****.rr.com writes:
> Hoi, Chummers,
>
> Just my 2 cents...
>
> Just finished reading 2XS - I enjoyed it. I came away from it with some
> ideas I can use in my game. Discussions of his use of the telecomm for
> tracking information, surfing the matrix was described in the book, looking
> at how a detective works in Seattle, the mall scene with the motorcycles
> chasing Dirk is an encounter I may use at a later date, etc...
It's not 2XS that caused any problems. (That was an excellent book, wasn't
it? House of the Sun is even better.) It's books that take away the
RPG-intended plot threads in the sourcebooks that make trouble for GMs
wanting to run historically accurate campaigns.
-Twist