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From: Twist0059@***.com Twist0059@***.com
Subject: Shadowrun Novels
Date: Mon, 19 Jul 1999 12:24:40 EDT
In a message dated 7/19/99 12:11:17 PM Eastern Daylight Time,
knight_errant30@*******.com writes:

> >From: Twist0059@***.com
> >There is a huge difference between a universe where nothing ever happens
> >and
> >one where the answers to the events are given to you. PoaD could easily
> >still have happened without the DHS, and then it would have at least been
> >the
> >product it claimed to be, one that opened up the SR world to the players
> >instead of forcing them down a path of clearing away old plot threads (the
> >Enemy).
> >
>
> I dunno Twist. I think that PoaD DID give a lot of new ideas, IMO. All
DH
> did was deal with the ED references. (That a lot of abbreviations. whew.
> :D). There's still a lot there. You just have to look.


With the Will, GMs did have a lot of freedom to act, but the big event in
PoaD was Dunk's assassination, and GMs who tried to build a plot around it
got swatted down a year later with DHS. I still think Headhunters was a good
example of how to do an SR novel without intruding up the game. It involved
the Will, it connected to Dunk's death, yet it was soley the creation of Mel
Odom and so didn't step on any plot hooks the GM might be exploring. If
FASA has to come out and reveal the plot behind some event, at least they
could do it in an adventure like HB or Shadows of the Underworld with the
Yeats assassination so that the players remain driving the universe forward.




-Twist

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