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From: arcady@***.net arcady@***.net
Subject: Astral Detectives and challenging a magical group
Date: Mon, 19 Jul 99 10:13:54 +700
Hello;

I've got a group of 5 magical PCs.

Two mages, one shaman, one adept and one who's revising his character and hasn't
yet sent in the revision (but has told me it will also follow the magical theme
as some kind of doctor in the mundane aspects).

One thing these guys are fond of doing is scouting ahead astrally. How can I
best deal with this? What are things that restrict it or make it more interesting?
Can they see as well astrally as they do physically or is perception there totally
different? I gather they can't read when astral; correct?

On the other topic; has anyone run an all magical group before? What are good
ways to do this in Shadowrun? Good challenges that take advantage of this format
and things that are ill advised to try?

Thank you.

Arcady WebRPG Magistrate http://townhall.webrpg.com <0){{{{><
Artwork: http://elfwood.lysator.liu.se/lothlorien/artists/brianfw/brianfw.html
/.)\ The revolution will not be telivised. It'll be emailed.
\(@/ Homepage: http://www.jps.net/arcady/

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