From: | Gurth gurth@******.nl |
---|---|
Subject: | wages of sinning... |
Date: | Thu, 22 Jul 1999 11:32:29 +0200 |
the street was...
> How often do runners run?
Often enough to have some money to spare after their lifestyle and
hospital costs, and expenses (have you seen "Erik the Viking"? :)
> How long does a run take? Legwork? Execution?
That depends entirely on the run. Common sense is a good guide here: if
the runners say they spend half a day staking out a building, the length
of the run has increased by half a day. As for legwork, I'd say it takes
them as long as they talk to the contacts -- which is usually only a few
minutes at a time -- plus any travel time needed. That means they could
easily spend a few hours to talk to one or two people.
> How much do they get paid? Base pay, expenses?
As has been said often, this is entirely dependent on your campaign. If
you want them to be low-lifes who can only just keep their head above the
water, pay them about 1,500 to 2,000 nuyen a month or so. This should
_just_ cover their expenses and lifestyle.
On the other hand, if you view shadowrunners as dashing types who live an
easy life in their spare time, 10,000 to 20,000 nuyen a month (or more) is
a better figure.
> How many runners are there in Seattle?
Nobody knows, I guess, least of all FASA. There is an article in issue 2
of the NAGEE called "Economics of Shadowrunning" which is a good guide,
though. You can find it at http://shadowrun.html.com/plasticwarriors/nagee
> How many corps? (How often do they get hit? How high are their black-ops
> budgets?)
There are a _lot_ of corps in Seattle, but most of them are smaller ones
that often don't have much to steal or do a shadowrun against. Only the
megacorps would get hit with any regularity, I feel.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Cooking with the devil, frying down in hell.
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