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From: Twist0059@***.com Twist0059@***.com
Subject: Bugs in MitS
Date: Fri, 30 Jul 1999 22:45:10 EDT
In a message dated 7/30/99 9:30:15 PM Eastern Daylight Time,
Graht@**********.worldnet.att.net writes:

> Steve K. answered this a while back...I don't suppose anyone has his
> /explanation laying around do they?
>
> <searching...>
>
> /OK, here's how it works. The inheirent Immunity to Normal Weapons
possessed
>
> /by a materialized spirit works as Hardened Armor equal to twice the
spirit'
> s
> /Force against ALL attacks: ranged, armed, unarmed, etc. with two
exceptions:
>
> /
> /
> /* Magical weapons ignore the spirit's Immunity. This includes weapon
foci,
> /spells, an adept's Killing Hands, and (at the GMs discretion) critter
> powers.
> /The attacker uses his normal combat skill, Combat Pool, etc. Use the
spirit'
> s
> /normal material stats, but it gets no armor.
> /
> /
> /* A battle of wills allows a person in *melee* with the spirit to roll
> /Willpower as if it were a Combat Skill. The attacker gets no Combat Pool.
> /Reach modifiers for weapons still apply, but damage is (Charisma)M Stun
> /regardless of weapon. The spirit rolls its Force to resist damage
normally,
>
> /but gets no armor.
> /
> /
> /So, you can either attack a material spirit in melee normally, getting to
> use
> /your normal skill, Combat Pool, and damage (and hope you have an attack
> that
> /can overcome its armor), or engage it in a battle of wills, rolling
> /(generally) fewer dice, with less damage, but ignoring its armor. You
pays
> /your nuyen, and you takes your chances.
> /
> /
> /Me, I'm gonna yell at the magician to banish the fraggin' thing. : )
> /
> /
> /Steve
>
> -Graht


That really doesn't answer the Bug Spirit Armor Rating stat question for the
stats in MitS, though. It's more a general spirit combat letter.





-Twist

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