Back to the main page

Mailing List Logs for ShadowRN

From: Airwasp@***.com Airwasp@***.com
Subject: Bugs in MitS
Date: Sat, 31 Jul 1999 09:24:55 EDT
In a message dated 7/30/99 3:46:22 PM US Eastern Standard Time,
Ereskanti@***.com writes:

> In a message dated 7/30/1999 3:03:19 AM US Eastern Standard Time,
> iscottw@*****.nb.ca writes:
>
> > Reading MitS, I noticed that the Insect Spirits have an Armour rating
> > equal to their Force; some of them have modifications to this, +1 or
> > -2, or whatever. The Beetle is listed as Force x2, which has got to be
> > a misprint, right? I mean, that's quite a jump...not even Roach has
> > that much armour. It must be Force +2. Right?
>
> Nope, it is NOT a misprint...and it remains one of the primary reasons the
> group(s) here go to great lengths to avoid Beetle types.

I am the reason the group hates to tangle with Beetle spirits ... they remind
me of Umber Hulks from AD&D and I loved using them against my players when I
was a DM. The first fight I ever used Invae, especially Beetle spirits, was
and still is one of the most intense combat sequences in the game to date,
except for the comedic value of what happened in the weekday game here over
the last two weeks.

> > Incidentally, how do you use their Immunity to Normal Weapons power,
> > is their Armour twice their Essence, as per SR3, or is it the rating
> > that's in MitS, Force -1 (for example)? I'm confused...
>
> Steve K. answered this a while back...I don't suppose anyone has his
> explanation laying around do they?

Hmm, I can't remember either myself.
-Mike

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.