From: | runnerpaul@*****.com runnerpaul@*****.com |
---|---|
Subject: | Force of spells & other issues |
Date: | Mon, 2 Aug 1999 12:04:46 -0400 (EDT) |
At 04:53 AM 8/2/99 -0300, Scott Wheelock wrote:
:] Stealth,
:
: It's resisted with Intelligence, Force 1 won't get you very far.
AH! I knew there had to be a Force limit on this one somewhere!
:] Oxygenate, Detox, Entertainment/trid entertainment,
:
: Dunno about these...no apparent drawback.
Oxygenate: If you're using it for underwater breathing, you really
don't want it to be easy to dispell. (Perhaps as a house rule, the
extra dice it gives vs. oxygen deprivation should be limited to Spell
Force, to keep it in line with all the other spells.)
Detox: Check the Errata sheet. It's only good against stuff that has
a Power Rating less then or equal to the Force of the spell.
Entertainment: It's a fluff spell that has little practical advantage
to a shadowrunner, so the fact that there's no drawback for taking it
just at Force 1 doesn't matter much, does it? (If you want another
house rule, limit the detail level it can re-create by the force of
the spell, I suppose.)
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