From: | Jean-Francois Audet axter@*****.com |
---|---|
Subject: | Abusing Edges and Flaws |
Date: | Thu, 5 Aug 1999 21:26:45 -0700 (PDT) |
> Quadrepeligic Night
> One Otaku, I think some GMs are having a bit of a
> prob dealing with
> munchkins trying to create the super character with
> oodles of flaws and
> edges. Personally, like someone else said, the GM
> is god. If an edge is
> potentially unbalancing to your game, don't allow
> it. In the campaigns I
> GM, I allow practically all the flaws, but I don't
> allow a whole bunch of
> edges liked focused concentration or night vision.
> I don't mind my PCs
> getting like 2 to 5 extra points for a reasonable
> flaw but I can't stand
> munchkins trying to make an invincible character
> with strange flaws which
> justify him having very powerful edges.
I allow Edges & Flaws, in fact, one of my player is a
troll minotaur with Toughness, bone lacing titanium
and dermal armor. His nickname is "Tank", he has
Unarmed Combat (Boxing) : 5 (7), but I (the GM) kicked
his ass legit with a simple human mage Thai Kickboxer
(7) toying with him with Stunball, Death Touch,
Manaball and Increased Reflexes +2.
He may have 15 Body, 12 Strength but the little troll
only got 3 Willpower!
So he now learn a valuable lesson (for once!), he
can't munchkin a ressourceful GM.
==Jeff
_____________________________________________________________
Do You Yahoo!?
Free instant messaging and more at http://messenger.yahoo.com