From: | Snake Eyes snake.eyes@********.att.net |
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Subject: | Rule of 6 (was: Die rolls) |
Date: | Sun, 08 Aug 1999 02:44:23 -0700 |
> >Which reminds me: Am I the only guy that thinks the "Rule of 6" should
> >still apply to Initiative rolls? Why did they ever change that, anyway?
>
> You never could.
> Open ended d6 initiative would screw game play and believability.
I beg to differ on both counts. Nobody in my group could ever find any
notation anywhere in SRI that limits open-ended Initiative rolls. It never
screwed up game play for us -- it just seemed to make combat that much more
quick and lethal, especially for the wired & magically enhanced, which is
exactly how we thought it was intended in the first place.
As we were relatively new to the cyberpunk genre in general (and to
Shadowrun specifically), neither was there ever any appreciable impact on
believability. I think we'd already suspended disbelief in order to
swallow magic, cybernetics, elves, trolls & dragons.
We kept it in as a house rule when we upgraded to SRII and I still apply
the Rule of 6 to Initiative rolls in SRIII because I like it like that. Of
course you are entitled to your opinion and your mileage may vary.
~ Snake Eyes