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Mailing List Logs for ShadowRN

From: Graht Graht@**********.worldnet.att.net
Subject: Die rolls
Date: Sun, 08 Aug 1999 13:31:02 -0500
Twist0059@***.com wrote:
/Does anyone else find the Shadowrun target number system to be a little too
/difficult? If you're at 5 or under, it's considered too easy a task. If
/you're at 6 or over, you feel pretty much screwed. This situation prompts
/GMs to rate at 6 or over to challenge players, while players are continually
/trying to power game to get their TNs at 5 or below so they'll have some
/chance to succeed.

In actual game play TNs of 6, 7, 8 and 9 aren't impossible. At 10 or
higher the PCs start to have a pretty rough time of it.

And FWIW, when my players are confronted with a high target number it
prompts them to get creative and try something else.

/If SR does eventually come out with a Fourth Edition, maybe FASA should
/switch to a percentile system or start using 10-sided dice. What does
/everyone think?

I like the system the way it is. It's nice and basic and combat is over
quickly, and skill tests are decided quickly, leaving more time for
roleplaying. The more complex, or broad, the rules, the more it's like a
minitures game, IMHO.

Also, at one point I tried to convert Shadowrun to a d12 system. The
amount of work involved was outrageous, and I quickly gave it up. Also, my
players weren't interested in playtesting a system built from scratch when
they already knew the Shadowrun system and were happy with it.

-Graht
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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.