From: | Mockingbird mockingbird@*********.com |
---|---|
Subject: | Die rolls |
Date: | Mon, 9 Aug 1999 12:39:50 -0500 |
From: Mark A Shieh <SHODAN+@***.EDU>
To: <shadowrn@*********.org>
Sent: Monday, August 09, 1999 11:40 AM
Subject: Re: Die rolls
> "Mockingbird" <mockingbird@*********.com> writes:
> > Although I have not tried this system, I have dealt with a munchkin
who
> > used bioware and cyberware to increase his attributes to the point
where
> > he tended to default everything. He figured that when rolling
fifteen
> > dice, the extra dots on the skill web (this was in SR2) didn't
matter.
> > He tended to be right. For this reason, I would hate to see a
> > stat+skill system.
>
> defaulting tended not to be as useful as skill+pool. Without
> the pool dice, they frequently weren't that different in effectiveness
> though...
>
> > Of course, if they wanted to go to a stat+skill system, change to a
d10,
> > and put a limit of 5 on all attributes and skills it might be ok. :)
:)
> > :) :) :) :) :) :)
>
> This sounds oddly familiar. Would you also be in favor of 1s
> cancelling successes? :/
>
> Mark
>
Actually, that is how I defeated his defaulting. Boy was he pissed when
he only got one success after canceling to resist the 9D wound he took.
Mockingbird