From: | Mad Hamish h_laws@**********.utas.edu.au |
---|---|
Subject: | Crater Lake |
Date: | Tue, 10 Aug 1999 08:24:18 +1000 |
>In a message dated 7/28/99 9:15:18 PM Eastern Daylight Time,
>darrell@******.dhr.state.nc.us writes:
>
>> > If anything, not knowing the ED mythology makes SR a scarier place. ED
>> > had the tendancy to feel like silly fantasy, even if it was a good game
>> > system by itself.
>>
>> Silly Fantasy??? Now why on earth would you say that? It's
>> not any sillier than spell slinging elves with cybereyes in 2060?
>>
>
>Shadowrun has fantasy elements, but they never become the kind of Willow/D&D
>nonsense that ED tried to incorporate. Cyberpunk and fantasy and a kind of
>magical realism blending together is an incredible vision, and I appreciate
>that from FASA. ED was silly because it took the generic fantasy route and
>lost most of the potential it could have had.
That depends on how you want to use it.
You could do pure horror, high fantasy, damned near anything...
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of the time, but you can't fool all of the people all of the time.
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Mad Hamish
Hamish Laws
h_laws@**********.utas.edu.au
h_laws@******.net.au