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From: Jamz JamzTheMan@****.com
Subject: Astral Barrier and Dual-natured being
Date: Mon, 9 Aug 1999 22:12:27 -0500
| >Ya, MitS has some great rules finally for astral forms hitting/being
forced
| >through a barrier like this but he shouldn't have to worry about it
unless
| >he was on a motorcycle or such. everyone's aura (including quickened
spells
| >and such) should be covered by the cars aura as previously posted...
|
| Ii really don't think that's the case in SR3 anymore. This changed along
| with the removal of living creatures as astral obstructions and astral
| barriers no longer block living creatures.The SR2 situation of the person
| on a bike being thrown off when he hits the astral barrier is gone. He
| doesn't notice a thing and just keeps on going. :-)
|
| In SR3, the car provides no protection to dual natured creatures versus an
| astral barrier or Ward. The car is irrelevant except for the fact that
it's
| forcing the ghoul through the Ward. An analogous situation to a car is the
| example used in the MITS section in question, where a dual natured being
is
| trapped in an elevator passing through a Ward. Being enclosed in anything
| provides no protection whatsoever.
|

mmm, I guess that makes since....To GM: "I'm going to stand by the
expressway and cast a Mana Barrier! Let's see if we can take out a few
quickened spells for the hell of it!"

Peace,
JamzTheMan@****.com

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