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Mailing List Logs for ShadowRN

From: Richard Tomasso rtomasso@*******.com
Subject: The Negative Programming Time Problem
Date: Wed, 11 Aug 1999 15:02:42 -0400 (EDT)
Twist0059@***.com wrote:
> arkham@*******.com.au writes:
> > Just two points: First, the writer, Paul R. Hume, is a programmer by
> > trade; and second, I always assumed that the rating/size difference in
> > programs (given that they're limited by MPCP rating) is equivalent to the
> > difference in say, games written for a 486 and games written for the
> > Pentium-type systems -- major size differences there.

Well, you can't compare switching architectures to increasing program
ratings.

As has been pointed out, smaller code often represents a better algorithm,
but making rules for that is tricky in a small space that must be understood
by a computer-illiterate player. But, hey, that's what house rules are for!


> Paul Hume is a programmer!? No wonder VR2 was so cool. What has he been up
> to recently, anyway?

Last I heard, he was a sysadmin at GE. Not much doing gaming-wise.
He was spotted at GenCon, but no one I know talked to him.
If you think VR2 is cool, check out GURPS Cyberworld.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.