From: | GreyWolf sparrow@***.net.au |
---|---|
Subject: | [OT] Bull (was [OT] General List Behavior and Attitude |
Date: | Fri, 13 Aug 1999 12:25:32 +1000 |
> <Snipples(TM)>
> > With Cyber and Bio you can go above your 1.5. And Tinner cut me some
> slack, since depending on whether you round up or down, the 1.5 for an
> Ork is 7 or 8. We went with 8.
> >
> > And as for can he go to 12 under SR3... Provided they don;t change
> Bio too much, and assuming your GM lets you round up on the Stat Max...
> Yes :]
> >
> > Bull
>
> Just so we don't get everyone too confused, you DO round up when
> determining attribute maximums. I don't think it was explicitly stated
> in SR2 (probably because there WEREN'T any actual maximums, just
> suggestions), but in SR3 it IS stated. You round up. There's actually a
> table for it, and orks have a maximum intelligence of 8.
>
> Of course, this shouldn't concern the more munchkinous amongst us, as
> they always would have rounded up in any case. :)
>
> Btw, don't y'all go starting in on people whose characters are gonna be
> stuffed by the new cyber/bio rules and callin' 'em all munchies. I've
> got a little lady who I'm gonna have trouble with - and she sure as
> hell ain't munched. Hell, she's only got 3 points of cyber. But she's
> gonna pop under the new rules because she does have a bunch of bioware.
> And that really irritates me, because she's such a great concept, but
> unless they seriously lower the essence "cost" of bioware in M&M, she
> just can't be done anymore. And that sux.
>
> Oh well. Me gettin' OT. Me no rant no more.
>
> *Doc' goes and sulks in the corner...*
I sympathise. I know a certain rigger who is going to go out in a blaze of
gory (spelling intended) when the M&M book comes out.
<sigh>
GreyWolf
--
"I don't know, Scotty. Maybe it's just the _idea_ of an inflatable
rubber starship that bothers me."