From: | Arcady arcady@***.net |
---|---|
Subject: | "Everyone's a Munchkin," says Jared. |
Date: | Sun, 15 Aug 1999 01:26:24 -0700 |
these modern mailers sometimes refuse to listen...
>begin : quote
>If you think about it, RPGers are all munchkins. You're sitting there, in
>your game, surrounded by bad guys, and you try coming up with the most
>inventive solutions you can to survive and triumph.
>
>And thus, we're all quasi-munchkins, trying to swing the rules and
>situations our ways to come out alive and on top.
>end : quote
>
>Ahh, I don't know if I agree with that. I don't always try to sit and think
of the
>cleverest thing to do given a circumstance. In fact, sometimes I do things
that are
>downright stupid. The key question is [for me, with my group] what would my
>character do? That's what my GM [creepy little Marine he is] gives out the
Karma
>for.
The most fun I've ever had and I suspect the most fun I've ever "delivered
to the table" as a player has been when I've played characters who did
'everything wrong'. My best case of this was Cosmo Lass (in a light hearted
Champions game). She had a mind of her own and it definitely wasn't a
tactically sound one. The best games are the ones in which we as players are
allowed to not 'game' but to simply be. If I'm focused on winning, or if I
know that stupidity will lose me my role, then I lose some of my ability to
fully live that role. For I know that if I blunder in a way that that person
would the 'game' will punish me.
I hate having to make characters that 'will survive'. If I could get away
with it I'd be the 'Real Loony' on that list of player types. But I get to
love my roles too much and don't want to be deprived of them. I love the
setting of Shadowrun; but I think it is a game that is built to encourage
'tactical gaming'.
Arcady http://www.jps.net/arcady/ <0){{{{><
The Revolution will not be televised; it'll be emailed.
/.)\ Stop making sense. Be an Anti Intellectual
\(@/ Be Tao. Live Tao. Feel Tao. But don't do Tao.