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Mailing List Logs for ShadowRN

From: Schizi@***.com Schizi@***.com
Subject: SR Narrowing of focus
Date: Sun, 15 Aug 1999 18:34:22 EDT
In a message dated 8/15/99 1:21:53 PM Eastern Daylight Time, Jalong1@***.com
writes:

> It is up to the GM to place variety into the game. Some of the best ideas
> can come from the players themselves if the GM allows for the team to
> role-play some of their personal time.
>
I'm gonna agree with Jalong, but add;
in any of the many games out there, the game really is what you make of it.
If someone wants to play a Dungeon-crawl in AD&D, that is fine. Usually these
are the easier runs to GM and, hopefully, eventually the GM and Players will
"evolve" into more role-playing emphasis, and less on combat for its own
sake. (if they don't, but they still have fun, thats fine for them too)
Replace Dungeon-Crawl with "Corporate Raid" or somesuch, and it is the same
thing. Those new players that SR3 is bringing in may just start out that way
and evolve on their own, or not. It does however make it easier than trying
to "teach them to roleplay" when they really are not ready for it yet, etc.
Of course, I also love the old atmosphere stuff, but if YotC is as good as
BitB, then I will like it and keep going.

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