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Mailing List Logs for ShadowRN

From: Rand Ratinac docwagon101@*****.com
Subject: SR Narrowing of focus
Date: Sun, 15 Aug 1999 20:41:46 -0700 (PDT)
> > If you ask me, the best "atmosphere" book ever done for Shadowrun
was Awakenings. A 1/3 or a 1/4 quarter of it was rules, but everything
else was looking at magic in new and EXTREMELY interesting ways. What
it's like to be a mage, how it affects the world etc. Now, I'm a big
magic fan, so maybe it isn't that good for non-magicker players. But
it's still VERY useful and a wonderfully entertaining book (hell, even
the most rabid street sam lover is going to run up against mages and
he'll need to know how to deal with them). Now I might be wrong, but
wasn't MM line developer at that time? :)
>
> He was, and that was a great book. But Mike has said before in chats
that he doesn't cae much for atmosphere books, and Awakenings was
really concerned with smart applications of magic in the business, not
really the day-to-day life of what it's like to live in Shadowrun.
But, again, the 50 Yrs book looks promising.
> -Twist

Twist, be reasonable. What you're talking about could never and WOULD
never happen in an RPG. At least not in one that in any way resembles
an action/adventure game. A book about the "real life" of the setting
simply WOULD NOT SELL. And thus it wouldn't be published by the corp
who makes the game. As so many people have said, FASA, just like any
other gaming house, is a corp and must act that way if they want to
survive. A day-to-day life book (which neither Shadowbeat nor NAGtRL
were, if you're honest) is not the kind of thing that would sell except
to the most rabid collectors or to GMs who REALLY go into depth with
their games.

Sure, Shadowrun could have more atmosphere, but look at it this way -
it already has a hell of a lot more than most gaming systems. So maybe
it doesn't measure up to your standards, but I'm pretty darn pleased
with it and I'm not alone.

You are NOT WRONG. You are simply not being reasonable in your
expectations. Can you see that?

*Doc' also thinks the Neo-As sucked and he loved it when Captain Chaos
took over the Shadowland duties solely...*

Oops - that was just supposed to be my comment to tweak Twist's nose a
little ( :) ), but I just thought I'd mention this. I think Captain
Chaos is WONDERFUL and, despite that fact that he's a self-professed
Neo-A, he's much better than they ever were. By having him introduce
and coordinate all the books, they give SR a feeling of continuity.
Which is a smart move, in my book.
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)

.sig Sauer
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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.