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Mailing List Logs for ShadowRN

From: GreyWolf sparrow@***.net.au
Subject: GM Limits
Date: Mon, 16 Aug 1999 17:38:56 +1000
> <nods> My idea exactly....When I meant limits, I meant...what situations does
> your group think are so PAINFUL or difficult to RP while keeping composure that
> they steer clear of them or fade to black? In my group, if we ever came to a
> point where suicide was the only way out, we'd fade to black. Why? Well, at
> least one of us has recurring suicidal tendencies, and we all agreed: No. Do NOT
> give him the ideas if his mental state goes that way....

I agree.

My take is this:

Dont play a game where the players can get hurt (mentally, emotionally or
otherwise).

I refuse to play in games where rape is involved. (unless I get to brutally butcher
the rapist... and often not even then). I dont like playing in games where there is
sucide or occult things roleplayed realistically by pc's (no offence to anyone who
does, but I dont want to play magic that way).

Ive had some of these things happen to friends or relatives and that ended up
hurting me a lot.. and I refuse to bring up in a game those memories.. Roleplaying
is something to do because you enjoy it - and those memories are anything but
enjoyable.

Id walk out permenantly on any GM who knew I had problems with the above and still
went ahead and played them anyway.

GreyWolf

--
"I don't know, Scotty. Maybe it's just the _idea_ of an inflatable
rubber starship that bothers me."

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