From: | Richard Tomasso rtomasso@*******.com |
---|---|
Subject: | SR Future Products and Such |
Date: | Tue, 17 Aug 1999 12:19:24 -0400 (EDT) |
> > is getting richer from where I'm sitting. Please clarify how there's a
> > lack of atmosphere in the recent (say, the last two years or so) crop of
> > material.
>
> Just look at the books released in the last couple years. You have books
> offering jobs (BitB and Shutdown) and rulebooks and place books. It's all a
> set up for shadowruns, not a sense of what living in the world of shadowrun
> is like. (Not everying is a job or a travel brochure.) The closest we've
> come so far is the "Effect of magic on religion" section in MitS as it
deals
> with the standard world most people live in and the effect the Shadowrun
> changes has had on them. But that was just a few pages in one book.
I'll have to agree with the first post. The books under Mike's development
have given a good sense of the world. The core rulebook answered a lot of
questions I had, for one. Corporate Download had tons of useful stuff on
working for the corps and how much influence they had (and what's changed
since previous editions). Super Tuesday gave a glimpse of the UCAS.
Granted, not all of it is stated right out, you have to infer a few things,
but overall there's plenty of setting details out there.
Don't forget, the target and other setting books are written as though
they were real docs from the Sixth World, therefore they won't go into
the "day in the life" stuff you seem to need.