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Mailing List Logs for ShadowRN

From: Mike & Linda Frankl mlfrankl@***.com
Subject: Conjurer and Magic Attribute
Date: Tue, 17 Aug 1999 17:47:11 -0400
Sidhe said:
> again, it is up to twice his/her charisma, and not magic. thus if he is ok
> taking high damage for drain, and possibly physical to boot, a force 16
> spirit could certainly help on a shadowrun.

I don't think that a PC could control a spirit that powerful ("holy shit it
just ate my liver"). It might play along and act like a good little spirit
until something that suited its needs arose. Kinda reminds me of the
demoness in Hellraiser 4. It sounds comparable to walking around with a
vehicle laser on your hip.

;)

Smilin' Jack

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