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Mailing List Logs for ShadowRN

From: Rand Ratinac docwagon101@*****.com
Subject: SR Narrowing of focus
Date: Tue, 17 Aug 1999 17:14:27 -0700 (PDT)
> > > Besides, what's wrong with a fixed world? Our old SR game took
place in Seattle, wherein our GM ignored every sourcebook that ever
came out. It was fun. It didn't advance according to SR's timeline, but
it was fun.
> > <Mark Fender>
> >
> > Mark, there's nothing wrong with that - for a campaign. But it sure
isn't a good idea for a game system.
> >
> Why not? I don't see any world advancing plots in many AD&D game
lines and they do quite well for themselves.
>
> Perhaps you could provide me with some examples of how this is bad
and we could continue to debate this like gentlemen.

I would, but I'm getting bored with this.

As far as AD&D goes, it's NAME RECOGNITION. It's not that the games are
particularly good or interesting, although some are. To a great extent,
they sell because AD&D is the big granddaddy of them all. Many (or
most) roleplayers start out with AD&D because of that fact and they
stay with it out of loyalty and because it's usually a pretty fun game.
But that's it.

I for one started out with AD&D. I was an absolute freak. I bought
literally hundreds of their books (inc. novels). Then I was introduced
to Shadowrun. I ended up selling most of my AD&D gamebooks (I probably
have about 5 now) and the only thing I've bought for it in the past 5
years now has been ONE SINGLE NOVEL.

Shadowrun and BattleTech are the games that are on the rise at the
moment - and they're the ones with the least static worlds.

'Kay?

I'm not saying that static is bad entirely - but as other people have
also pointed out, the gaming industry on the whole is in a slump, and
it isn't the static settings that are rising above that.
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)

.sig Sauer
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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.