From: | Twist0059@***.com Twist0059@***.com |
---|---|
Subject: | Wait and see. (Was SR Narrowing of focus) |
Date: | Tue, 17 Aug 1999 21:50:34 EDT |
bluewizard@*****.com writes:
> >> Given a choice though, I think the general target audience for SR would
> >> choose a Target book over a Neo-A book nine time out of ten, and the
> sales
> >> prove me out so far.
> >>
> >Well, NAGRL did come out in 1992. And NAGNA in 1990. Shadowrun's
audience
> >has grown a tad since then.
>
> You're right, the core group has gotten larger.
> However I meant to refer to the demographics of said group.
> SR's target audience is white males, aged 16-25 or so.
> Yes, I know there's plenty of other types of players out there, but this is
> the GENERAL demographic.
> IMO that demographic doesn't give a flying wodewose about the misnamed
> Neo-Anarchists, daily life in the 2060's etc.
> In GENERAL, these players want to participate in a game about runners, and
> making runs.
> If they do downtime/real life stuff at all, most of them will either
> bluebook it, handle it "off panel", or make up their own background
anyway.
>
> Steven A. Tinner
That's a nice argument, but you said up above that the Target books would be
chosen over a Neo-A book nine times out of ten and that the *sales* so far
agree with you. This kind of thing is directly affected by the number of
audience members a particular game has. With a substantially larger gamer
base, any given book released is likely to out-sell a much older edition that
is now OOP. How many people were playing SR in 1990 or 1992? How many are
playing SR currently in 1999?
-Twist