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Mailing List Logs for ShadowRN

From: Christopher Pratt valen@*******.com
Subject: SR Future Products and Such
Date: Wed, 18 Aug 1999 14:00:40 -0400
It seems to me that you could get most of that sorta information form
reading the novels. Espically info on fashion, etiquette, and accessories
(guns of course) from the scenes in the books based on the locations that
the action in the novels takes place in.

"Windows 95: 32-bit extensions and a graphical shell for a 16-bit patch to
an 8-bit operating system originally coded for a 4-bit microprocessor,
written by a 2-bit company that can't stand for 1 bit of competition." -
Unknown
Christopher Pratt
valen@*******.com

----- Original Message -----
From: Richard Tomasso <rtomasso@*******.com>
To: <shadowrn@*********.org>
Sent: Wednesday, August 18, 1999 12:39 PM
Subject: Re: SR Future Products and Such


> Geoffrey Haacke wrote:
> >
> > >From: Richard Tomasso <rtomasso@*******.com>
> > >I'm curious, what could you not figure out w/o the novels?
> >
> > A lot of the day-to-day stuff. Y'know, what stuff looks or sounds like,
> > what the fashion trends are
>
> Hmm, never had much trouble with this myself. The art in the books
certainly
> gives a sense of what things look like. Sounds, OK trickier, but easy
> enough to fake. Fashion I would guess to be campaign filler.
>
> > how a corp works,
>
> Both Corp books give a good look at how they work.
>
> > how to roleplay ettiquette skills,
>
> Yeah, that'd be a good one. (but I guess every game has this problem)
>
> > what weaponry makes sense to carry on the street,
>
> I think the sourcebooks and rulebooks cover this one well. Just check the
> legality code and concealment ratings for a really good start.
>
> > what it's like to be an ork, troll, dwarf, elf, other.
>
> Again, I think the sourcebooks have plenty of info on this.
>
> > Y'know, the stuff that I wouldn't know personally.
>
> Interesting list. I'll admit I hadn't thought of most of it.
>

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