From: | Mark Fender markf@******.com |
---|---|
Subject: | What next? (Was Re: SR Narrowing of focus) |
Date: | Wed, 18 Aug 1999 14:30:23 -0500 |
> it up quite fine. But, since they are still a viable company, and they
> are putting products out, we'd all like to see certain books done. No
> one seems to have a problem with the same rules being published over
> and over again, but you have a problem with atmosphere books.
>
> Just slightly wrong, Mark.
>
> We don't have a problem with atmosphere books. As I've stated multiple
> times, we don't think that the KINDS of atmosphere books Twist (and
> you?) has been asking for are realistic ones to demand of FASA - or any
> other game company. As a number of us have said, we'd LOVE to have
> books like that - but we don't expect them.
>
Ah. I was assuming since you were taking the other side of the argument that
you did not want to see such books. As for the Kinds of books, I'm not
really sure exactly what Twist wants, but I'd like to see some more in-depth
coverage of areas of the world not covered. For instance, a fixer book would
be cool. I think the Horror-type book is a good start and if it sells well,
will allow some other campaign types to be expanded into books. A corporate
game would be interesting.
> > I'm not sure why, but that's not really important at this juncture.
> What is important is that we'd all like to see different products. It's
> a matter of personal taste and doesn't have anything to do with
> roleplaying ability, despite your statements to the contrary.
>
> Good point. Again, though, it's not entirely desires - it's also
> expectations.
>
> If you guys really want atmosphere books with the kinds of details
> you've been talking about, you need to let FASA know that there's a
> market for them.
>
> Maybe it's time for another one of Twist's petitions. You can certainly
> count me in.
>
So that's three votes (Rand, Twist, and I). Any other takers?