From: | Airwasp@***.com Airwasp@***.com |
---|---|
Subject: | Moon Unit 261-7896 |
Date: | Fri, 20 Aug 1999 18:43:52 EDT |
HeyBkoff@***.com writes:
> With MiTS, there are even concrete rules for attempting magic in the upper
> atmoshere/space/moon, which makes this concept even more useful ( really
> powerful characters, or more importantly, NPC's can try an escape)
> This solved my problem, and with a few adjustments, I could make room for
> adepts also.
>
> I am posting this to share this idea, and ask if any of you have tried
this,
>
> how you worked it, and what problems it caused. Oh, and also to see if
> anyone thought it was dumb.
I don't think this is a dumb idea, besides, the corps might actually do this
anyway because they would know that the psychos would actually try something
anyway and this way they can see whether spellslinging in space is like
without risking any of their corporate mages at all. Besides, I thought
there was some mention of Ares already doing something like this with one of
their orbitals already.
-Mike B.