From: | Starrngr@***.com Starrngr@***.com |
---|---|
Subject: | Atmosphere Music (Was: Re: The Shadowrun Music CD) |
Date: | Fri, 20 Aug 1999 19:57:07 EDT |
Ereskanti@***.com writes:
> Here's a thought though on the direction of SR if you will. Under the new
> SR3 system, where would the Musical Skill fall into/under? I have
> considered
> doing stuff like "Technical" and "Background: Music", but those
just don't
> seem to *feel* right if you know what I mean.
Except given the present state of things, it would be a couple of three
different skills, such as keyboard, Blown, Strummed, and bowed. They'd have
to be special skills, especially as you would have to default to the Avg of
your quickness and Int. As active skills, they represent how to play that
instrument. as Knowlege skills, the represent knowing about the instrument,
not how to play it. Background Music per sey would be more like knowing
about music in general, and Musical theory and Composing would be similar
Active/Knowlege skills