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From: Gurth gurth@******.nl
Subject: Centering vs Penalties
Date: Mon, 23 Aug 1999 19:33:12 +0200
According to Lars Ericson, at 9:15 on 23 Aug 99, the word on
the street was...

> That doesn't discount the ineffectiveness of the rules though. A game
> designer needs to be acutely aware of probabilities, realism, and
> game-balance when writing rules because otherwise they won't be used
> (and hence don't add anything to the game) or will be abused.

Realism? In a magic system? LOL! <GridSec>Nobody shall even try to make a
"real life magic(k)" thread out of this -- and I mean it.</GridSec>

> I would sure hope that everyone that designs supplements and writes
> rules in FASA or any game either does extensive out-sourced playtesting
> or extensive in-house playtesting. They should also be familiar with
> PLAYING the game and not just writing it.

I'm sure most of them are (sourcebook authors, anyway; about the novel
authors, well, going by some of the novels, I'm pretty certain the author
has never played SR). But I have a feeling most of them try to write up
rules that "feel right" rather than ones that _play_ right. If you're a
good game designer, then those two will very often be the same thing. It
may need some tweaking based on actual use (read: testing) of the rule,
but often enough they should work pretty well.

However, I don't think every rule can be playtested. Think about the
amount of books that get written for games for a moment. Just the sheer
volume rules out extensive playtesting of every rule, either by the game
company or the author (especially the most prolific authors -- I doubt
they have the time to test everything even if they want to). Game
companies will want to play-test books that are very rules-heavy, but
apart from that...? Also, I doubt playtesting can cover everything --
problems are bound to appear even after a given set of rules has been
thoroughly tested.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
De plaag is terug...!
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.