From: | Lars Ericson lericson@****.edu |
---|---|
Subject: | Centering vs Penalties |
Date: | Mon, 23 Aug 1999 12:52:26 -0500 |
> However, I don't think every rule can be playtested. Think about the
> amount of books that get written for games for a moment. Just the sheer
> volume rules out extensive playtesting of every rule, either by the game
> company or the author (especially the most prolific authors -- I doubt
> they have the time to test everything even if they want to). Game
> companies will want to play-test books that are very rules-heavy, but
> apart from that...? Also, I doubt playtesting can cover everything --
> problems are bound to appear even after a given set of rules has been
> thoroughly tested.
I agree, but I can always hope for consistent and well playtested rules.
I guess that's what house rules are intended for.
If anyone's curious, I use an extensive amount of house rules that can
be found at:
http://www.ruf.rice.edu/~lericson/sr3house.html
--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-Lars Ericson: Professional Vagabond
Smalley Research Group, Rice University
E-Mail: lericson@****.edu
WWW: http://www.ruf.rice.edu/~lericson/
Life is like a Wankel Engine. In between the emptiness of boredom and
despair, and the compression of stress in one's life, there's that one
spark of enjoyment that keeps you going.