Back to the main page

Mailing List Logs for ShadowRN

From: Dark Steel seattle2052@*******.com
Subject: Thunderbolts: How you might get them.
Date: Mon, 23 Aug 1999 19:49:54 PDT
>I do have a question for all you gms out there. what would you do if
>your players had a construction guru and said they were just going to
>build their own thunderbolts. What skills would you say are neccessary
>and how difficult would you make the rolls?
>
>Eric
>

I would require a massive list of skills such as...
(B/R) Pistol
Engineering (Specialization in Mechanical)
Metalurgy
Physics
Metal Manufacture
Metal Machinning


As you can tell, I expand on the standard skills list.

The roll would be relatively easy if all skills are presant, say at 6.
But, should any skill be missing a +4 modifier would be added for each skill
missing, with a minimum of 2 skills required for the project and 2 successes
at least to succeed in building somthing that won't blow up right away.


Dark Steel
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_


"Meet James Ensor, Belgium's favorite painter,

Dig him up and shake his hand, appriciate the man....."

-They Might Be Giants


_______________________________________________________________
Get Free Email and Do More On The Web. Visit http://www.msn.com

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.