From: | Tarek Okail Tarek_Okail@**********.com |
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Subject: | Thunderbolts: How you might get them. |
Date: | Tue, 24 Aug 1999 07:36:46 -0400 |
>I would require a massive list of skills such as... <snip>
Don't forget the fact that in order to duplicate a Ruger
Thunderbolt they'd need a Ruger Thunderbolt to work from, or the plans
thereof...
This is a nice hook for a 'run. If the player wants to have
a Ruger Thunderbolt made for his character, without all the security
measures, make him go on a 'run to acquire the plans and specifications
from the Ruger factory.
Let's not forget the fact that they'll also need a machine shop
to make the firearm, and some specialized tools as well.
Incidentally, you wouldn't need Metallurgy; the Engineering
skill would cover knowledge of what materials would be appropriate.
If nothing else, there are "materials" books around that give the
properties of different metals and metal alloys.
Shadowmage