From: | Jeff axter@*****.com |
---|---|
Subject: | SRIII Companion: Ghouls with cyber-eyes |
Date: | Fri, 27 Aug 1999 20:30:01 -0700 (PDT) |
> perceive astrally, and if
> so, how?
They take cyber-eyes to "hide their telltale
milky-white, pupilless eyes", they are blind and
cannot see with they, and astral perception/projection
is described as being a "psychic ability". They don't
need their eyes to see.
> 2. Does the ghoul then take the 2-point or 6-point
> blindness flaw, or none
> at all?
they freely have the -6 point flaw, so none at all
> 3. Must cybernetic vision magnification be of the
> optical variant, or does
> it matter?
don't matter, see no 1
> 4. Does anybody have any other resources (online or
> hard-copy) for playing
> a ghoul?
one of my player has a ghoul adept, the setting is low
budget in Puyallup (mafia/yakuza) and he find it very
hard to adapt to the scene being unwanted everywhere,
chased to death (extermination ?) and suffering from
exposure to the sun.
But he think it's fun and a lot of role-play
==Jeff
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com