From: | abortion_engine abortion_engine@*******.com |
---|---|
Subject: | Questions of great importance (Steve, Jon, RA:S people especially) |
Date: | Thu, 9 Sep 1999 15:58:36 -0400 |
> >The grunts would put up as large a volume of fire as they can on the
> >sniper's suspected positions, in order to make the sniper keep his head
>
> Sniper pack! Have a number of sniper teams covering an area, that can
> work indepently or can co-ordinate by radio for group ambushes. Nasty
when
> it is done right, but terrain has to be very special for you to be able to
> do it. You only hear one or two shots, but it sounds like it came from
six
> differnt places, and six guys go down. A half second latter, whie you are
> still going "****!!!!!!", six more guys.
> Either that, or one team fires, and then another to allow the first team
> to move, and so on. (One of the best reasons to give spotters rifles
> rather than carbines, but this is all offense with reduced defense, and
GLs
> are nice somethimes too.)
> And if you want to be real nasty, add a couple of MMGs and/or a single
> 60mm to the fray, but all dispursed. If you get successfully rushed, that
> element is screweded, but if done right, the target is being bit from so
> many different locations they can't think straight, and locations are
> mutually supporting. Kinda like hyenas killing a lion.
>
You're right; this requires very specialized terrain. But, if you have the
element of terrain and surprise, this sort of tactic is very effective. I
always like ambushes. More of them die than you. That's usually a good
thing.