From: | Ereskanti@***.com Ereskanti@***.com |
---|---|
Subject: | Stealth skill (was: "Snipers") |
Date: | Fri, 10 Sep 1999 00:44:05 EDT |
renouf@********.com writes:
> www-personal.umich.edu/~jormung/shadowrun/rules.html
>
> This is my collection of house rules, among them being a rule that
> addresses this exact type of situation. While the rules were written for
> SR2, they are equally applicable for SR3 (and can even be easily modified
> to handle SR3's "Open Test" Stealth mechanics). And yes, they are based
> on common sense. Take a look and let me know what you think.
The idea there is fairly good, and has many similarities to some of our own
ideas for how to handle stealth. However, there is nothing about using the
Stealth skill to "prepare the person" for the purpose of hiding better. As I
said before, applying the makeup in the right tones/combinations, etc...
-K