From: | Arclight arclight@*********.de |
---|---|
Subject: | Munchkin overkill |
Date: | Wed, 15 Sep 1999 12:08:26 +0200 |
<snip>
> I think along the lines of rerouting the actual motion complex of the
> arms from the brain to the sentry system, so she would have to think and
> want to fire at a target, but the actual engement gets done independetly
> by the sentry system.
IMO she would have to just designate the target as long
as at least one arm is controlled by the sentry,
Aur: <designates left subject for removal>
Sen: <fires arms L1 at left guard>
and would have to handle over an arm to the sentry if
she controlled all four before
Aur: <gives sentry control over arms L1 and R1>
Aur: <designates left subject for removal>
Sen: <fires arms L1 at left guard>
> > The benefits could be: treat the sentry as a seperate combatant,
> > with own initiative. It will engage anything moving, as long as
> > you don't enhance it's programming. Auralis can therefore spend
> > her normal initiaive turns for running, own fighting, etc.
<snip>
> But then, why is a sentry system so slow, is it because of the
> mechanical setup? in that case it could react fast in this setup because
> the host itself is faster.
Honestly don't think so. First, even a basic sentry is
lots faster than a normal metahuman, and the speed comes more
from data-processing capabilities than actual servos turning/
elevating the gun. If you are (as always) into superpower-flipmode,
do a experimantal version of the sentry, with softmap integration,
seperate ultrasound sensors to do a 3D-Model of the imediate
surrounding and other techno-gadgets to "explain" 40+4D6 or
whatever you think about :)
--
[arclight@*********.de]<><><><><><>[ICQ14322211]
All suspects are guilty, serious. Otherwise they
wouldn't be suspects, would they?
<><><><[http://www.datahaven.de/arclight]><><><>