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Mailing List Logs for ShadowRN

From: Lars Ericson lericson@****.edu
Subject: 2 Handed Guns
Date: Thu, 16 Sep 1999 09:06:14 -0500
Angelkiller 404 wrote:

> Isn't that the Ambidexterity skill detailed in Fields of Fire? Except
> it cost the normal amount, and my group limited it to Ambidexterity
> (Weapon Skill). You had to have at least as many Weapons Skill dice
> as Ambidexterity dice, but you still used your Ambidexterity dice when
> firing two weapons at the same time.

It is kind of except that it requires a specific weapon skill (like you
did) and costs twice as much. I think that making the skill normal cost
is still going to be too powerful, unless you don't allow starting
characters to have it. In SR2 there weren't as many skill points going
around, so it was a reasonable cost, but in SR3 it is very easy to have
40+ skill points and be a sammie with lots of cyberware. Doubling the
cost makes people think twice about it, but allows the concept
characters to exist and be cool.

--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-Lars Ericson: Professional Vagabond
Smalley Research Group, Rice University
E-Mail: lericson@****.edu
WWW: http://www.ruf.rice.edu/~lericson/

Life is like a Wankel Engine. In between the emptiness of boredom and
despair, and the compression of stress in one's life, there's that one
spark of enjoyment that keeps you going.

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