From: | Rand Ratinac docwagon101@*****.com |
---|---|
Subject: | Deciper press release link |
Date: | Mon, 20 Sep 1999 17:58:37 -0700 (PDT) |
munchie side.
>
> ...and mysteriously, the whole magic section made it into MitS :)
Yes, but (as with the ways and paths) brought more into line with more
mainstream magical traditions.
IIRC.
> > >Munchie books = munchie gamers.
> >
> > No kidding. At first I was going to argue that the European
players needed to be munchie as a survival tactic, but no. A munchkin
is a munchkin.
>
> Survival tactic against what?
> Arcaist (><) www.s-s-r.de
I think the point was that if the GM has access to those books, so do
his NPCs - which means the players need them to stand a chance.
Which is, of course, drek - for MOST GMs. Unless your GM's an evil
bastard, you'll usually end up only facing equivalent or slightly
superior firepower. If you guys, as players, decide that you're only
going to pack light pistols and wear armoured vests as standard, most
GMs will appreciate that and only toss you up against equivalently
equipped goons under normal circumstances. If you decide to do that and
your GM routinely hoses you with cybered, assault rifle-armed and
military-armoured goons, you REALLY need to talk to him. With a
baseball bat.
Or you need to move away from Europe.
*Doc' hops a suborbital and flees the country...*
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)
.sig Sauer
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