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From: De Herdt Sven Sven.De.Herdt@***************.be
Subject: Vampire Auras??
Date: Tue, 28 Sep 1999 09:28:16 -0000
> Jon Stoltenberg[SMTP:jjstoltenber@*******.edu] wrote:
>
>I am starting a campaign and one of the players is a vampire. I am using
>my own version of vampire rules but basically based off those on Bull's
>website.

I almost had the same situation, but the player "wisely" (for me as GM it
would have been more difficult) choose not to go ahead with it after talking
to him.

The issue is not really the vampires aura, although he should have some kind
of initiation to mask this, but there are many other issues as well which
could be noticed by others especially by the other team members.

* fi. (considering some critter rules and issues of the SR3 GM screen and of
course IIRC) vampires don't eat "normal" food, which might not be considered
an issue until Mr. J sends you an invitation which includes a more than
decent meal. IMO it would be not only rude, but also suspicous to reject it
as such.
* Another thing is that vampires are really very resilient and
"bulletproof", meaning that they regenerate like hell. In a gun fight this
might become suspicious to other team members if they are unaware of the
fact they have a vampiric team member.
* How far would other team members trust the vampire once they know,
especially since there would be awards available for capturing a vampire
(dead or alive, probably the last would increase your earnings).
* . . .

The point I am trying to make and which I made to my player is that I don't
consider a vampiric character as a long lasting player character, especially
since runners tend to get in the spotlights once so often. At a certain
point in time (the moment the truth came out) the vampire would be either
killed or become hunted. The latter would mean he becomes an NPC and a
vampire out for some revenge (I must say I liked this part of the bargain
since it gave me opportunities as a GM, but alas....)

<snipping>

>Rabid Dwarf
>jjstoltenber@*******.edu

Just my thoughts,
Sven :)

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