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From: Sebastian Wiers m0ng005e@*********.com
Subject: Init Question
Date: Wed, 29 Sep 1999 16:12:22 -0500
=The reason your player would not be able to command the spirit, BTW, is
¾cause commanding a spirit is a complex action, and so is summoning a
=nature spirit.

Commanding a spirit that is already astrally present (a conjoured nature
spirit or a called elemtnal) is actually only a simple action (p186 SR3),
but that does not change the outcome here any. Its not a free action, and
conjuring or calling are not only complex, they are also exclusive; you
can't do ANY magic in the same action.
In the same action / pass, you could give the spirit some information,
but you could not command it. If you had the "spirit affinity" edge for
that spirit type, it might decide to act on its own, however, given that
info.


=Although I don't think it's not mentioned in SR3, I would roll for the
=spirit's initiative and make it lose all the actions it would have had
¾fore the shaman.


I believe that is exactly how we have done it as well. When the spirit
appears, it rolls its initiative, and looses any actions from passes that
have already gone by.

Mongoose

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