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Mailing List Logs for ShadowRN

From: Micheal Feeney <Starrngr@***.COM>
Subject: Re: [OT] Life Sucks
Date: Mon, 1 Feb 1999 23:11:25 EST
In a message dated 99-02-01 16:32:49 EST, you write:

> Umm... To stay with the theme of being alone: Has anyone run a solo
> Shadowrun game or had a really small group? My fiancée and a friend of
ours
> want to play, but they are the only ones. And I have no idea how a game
> like this might work. Ideas, experiences, suggestions?
>

No, your not alone, I am staying here myself... I just dont have the energy to
try and figure out how to make the jump right now.

In response to your question,The thing here is that very early on your going
to have to keep the scale of things very small. With only two of them, they
will have to spread their skills quite widely, expect very low skill levels in
most skills and adjust your opponents accordingly.

As to campaing suggestions, I might suggest alternate campaing types than the
'normal' shadowruns. Perhaps they are a courier team, or a pair of spies for
a rival government... or even a rival corp. Maybe they are two gangers trying
to break out of the gang lifestyle, or a pair of cat burglers.

The key at the start will be to keep things small and contained, so they have
a chance at survival. Low powered opponents, and only a few at a time, so
they have a chance until they can build up some Karma. As they get more
powerfull, upgrade the foes they face to keep the challenge level there. I
would advise a more cerebral game, where the pair tries to out think their
opponents rather than just out-gun them the way larger groups do.

--
Starrngr -- Now with a Relocated webpage:
Ranger HQ
HTTP://home.talkcity.com/TheSanitarium/Da_Muck/

"You wear a Hawaiian shirt and bring your music on a RUN? No wonder they call
you Howling Mad..." -- Rabid the Pysad.

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