From: | "D. Ghost" <dghost@****.COM> |
---|---|
Subject: | Re: Vehicle Design cost question |
Date: | Wed, 3 Feb 1999 21:37:30 -0600 |
writes:
>I rand into this when I was designing a 2060 version of a landrover
>like vehicle. As a finla touch I added a winch that was powerful
>enough to pull it out of the mud/water/whatever. Sine it had a body
>of four I ended up with a load rating of 2,000 kg for the winch.
>
>The suprise came when I looked at the difference the winch made on
>the price, since I intended it only as an extra gadget. But instead
>it ended up more than doubling the original price:
>
>design points +-850 + (winch load rating = 2000 * 1) = 2850.
>
>So in this example, plus in the customization specs a winch that can
>lift 2,000 kg costs 200,000 Y.
>
>Bit overpriced?! Or should it have been (winch body rating lifting
>capability) * 1 points?
I did a little bit of web research into winch kits and what I use is
winch cost = load rating/2 (in nuyen). I think that's more realistic.
--
D. Ghost
(aka Pixel, Tantrum, RuPixel)
"You, you're like a spoonful of whoopass." --Grace
"A magician is always 'touching' himself" --Page 123, Grimoire (2nd
Edition)
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