From: | Paul Gettle <RunnerPaul@*****.COM> |
---|---|
Subject: | Re: State of the Industry |
Date: | Sun, 7 Feb 1999 12:28:25 -0500 |
At 12:46 PM 2/7/99 +1000, Lady Jestyr wrote:
>>And FASA has also cited this as the reason for file 13ing Earthdawn.
Why
>>does MS's computer rights prohibit the selling of Earthdawn?
Something is
>>being left out.
>
>Or perhaps you're not reading between the lines:
>
>It is reasonable to assume that the sale of the Earthdawn *COMPUTER*
rights
>to MS made the Earthdawn *RPG* a less appealing bundle, reducing
FASA's
>chance of selling it. We live in the Age of the Tie-in - computer
game
>tie-ins (of anything) are all the rage. If potential buyers for
Earthdawn
>could have been promised the computer game rights as well as the
>pen-and-paper RPG, it would have had a much better chance at selling.
Especially given FASA's track record for developing spin-off computer
games from their table top games.
Shadowrun for the Super Nintendo, Shadowrun for the Sega Genesis (two
entirely different games, btw, not just the same game ported across
two platforms), all the different MechWarrior games, MechCommander,
not to mention the games in development like SR: Assassin.
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--
-- Paul Gettle, #970 of 1000 (RunnerPaul@*****.com)
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