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Mailing List Logs for ShadowRN

From: Simon and Fiona sfuller@******.com.au
Subject: new ammo
Date: Tue, 11 Jan 2000 17:17:26 +1100
I think it says somewhere in some sourcebook that you can't make
armour-piercing, explosive ammo because of the way both work. Explosive ammo
is designed to shatter, it is the shrapnel that does the damage, not the
small explosive charge. Armour piercing ammo, on the other hand, is designed
to keep its shape instead of flattening on impact like normal bullets tend
to do. It would be pretty hard to design something as small as a bullet head
that is strong enough to keep its shape, but brittle enough to break apart
upon detonation. Never mind trying to develop an explosive head that
detonates just after impact instead of on impact, and that armour piercing
bullets would likely pass straight through the target, exploding safely out
the other side and away from the poor gunshot victim. Unfortunately they are
mutually exclusive.



-----Original Message-----
From: red <redmtl@**********.com>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Saturday, November 11, 2000 10:41 AM
Subject: new ammo


what you people say to adding new ammo to the game. To be more pecific,
APEX......(ammour peircing exploding).



add 2 to the damage number, one dagme level higher. it is less accurate
with a range. it is allso sensative to heat. if a mage cast fireball and you
get hit, APEX will go up in flames. IT is also not ussable in snipre riles
or holdout pistols.



any though would be helpfull, and and
spelling or grammar remarks will be punished.





IZZY, the only.





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