From: | Gurth gurth@******.nl |
---|---|
Subject: | shock weapon question. |
Date: | Mon, 2 Oct 2000 11:06:40 +0200 |
> The attacker hits the target with a taser, all appropriate rolls are made
> and the target is "shocked" for 4 rounds at +2. Since the taser is a
> semi-auto the attacker fires another round. This time the target is
> shocked for 3 rounds at +2. Does this mean that the target is at +4 for 3
> rounds and +2 for the last round, or does this mean that the target's
> target numbers are at +2 for 4+3=7 rounds?
The SR3 rules don't say, so it depends on how much you want to
inconvenience the target... If you want tasers to be very effective, add
the modifiers; if you want them to have relatively long-lasting effects,
add the times; if you want players to use them all the time, do both :)
--
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