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From: Gurth gurth@******.nl
Subject: shock weapon question.
Date: Mon, 2 Oct 2000 11:06:40 +0200
According to Aristotle, at 3:04 on 1 Oct 00, the word on the street was...

> The attacker hits the target with a taser, all appropriate rolls are made
> and the target is "shocked" for 4 rounds at +2. Since the taser is a
> semi-auto the attacker fires another round. This time the target is
> shocked for 3 rounds at +2. Does this mean that the target is at +4 for 3
> rounds and +2 for the last round, or does this mean that the target's
> target numbers are at +2 for 4+3=7 rounds?

The SR3 rules don't say, so it depends on how much you want to
inconvenience the target... If you want tasers to be very effective, add
the modifiers; if you want them to have relatively long-lasting effects,
add the times; if you want players to use them all the time, do both :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It was a warning shot that missed.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

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