From: | Herc airwisp@******************.com |
---|---|
Subject: | Independent Characters |
Date: | Tue, 3 Oct 2000 12:04:56 -0500 |
From: "Old Man Bethyaga"
<acuteparanoia@*******.com>
To: <shadowrn@*********.com>
Sent: Tuesday, October 03, 2000 8:32 AM
Subject: Re: Independent Characters
> >J. Keith Henry, Webmaster of Hoosier Hacker
House said:
> >
>
> So let me get this straight: As a roleplayer,
you are SO good, that often it
> a) disrupts gameplay for everyone, b) pisses off
your GM, and c) requires
> you to remove yourself from the game?
>
> WOW! You ARE good. ;)
>
> Bethyaga
Okay, as K's GM for the last 7 years ... damn,
it's been that long ... K is very good ...
The difficulty I have as the GM is that getting
someone else to rise to the occassion and take
active part in the game and make decisions
and -LEAD- the group is an absolute pain the rear
end ...
It does not piss me off that K is always very
active ... it pisses me off that the other players
are just kicking back and letting K make the
majority of all the decisions in the game.
I do my darndest to actually build plots around
the other characters as I know K will do things on
the side (emailing the GM with evil tidings) to
keep some of his pc's projects still moving
without making the game head in his direction.
-Mike