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Mailing List Logs for ShadowRN

From: Gurth gurth@******.nl
Subject: Museum floorplans (was Re: Independent Characters)
Date: Tue, 3 Oct 2000 19:31:19 +0200
According to Matt, at 13:35 on 3 Oct 00, the word on the street was...

> >You could just make something up, based on (for example) the floorplan of
> >a museum or other public building you've been to and remember the layout
> >of. After all, museums can and do move around, and new ones are set up as
> >well, so there's no real need for a museum in 2060s Seattle to be the same
> >as its counterpart today.
>
[snip -- Matt, please trim your replies]
>
> Yeah, and do your players really know what those museums look like on
> the inside???

No, but that's not important. What is important is that the GM knows what
the site looks like, or at least has a good enough idea of its layout to
improvise enough that the players can wander around in it.

I have used the layouts of several houses, apartments and hotel rooms that
I've been to or stayed at during adventures. My players had never been
there, but I had clear enough maps in my head to let the players explore
them. For example, they've broken into Mongoose's old apartment and
investigated a crime scene in David Buehrer's house. (FWIW, I've also done
the reverse: used the layout of the apartment of one of my players in an
adventure I wrote up for the NAGEE -- and he didn't even recognize it when
he saw the map!)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It was a warning shot that missed.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

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