From: | Phil Smith phil_urbanhell@*******.com |
---|---|
Subject: | Spirit domains (was Re: Misc Questions) |
Date: | Sun, 08 Oct 2000 09:27:05 GMT |
>This is one reason (if I'm playing a shaman) I ask the GM to use my
>Spirits of Man; City is renamed Streets (since it helps me think of it in
>that regard, streets, alleys, parking lots, etc.) Hearth is split into
>"Home" and "Shoppe" (yeah, I use the "e" for the fun of
it :-) Field is
>combined with Prairie, but I add "Battlefield" which
>encompasses...battlefields.. :-) (the last mainly for my Badb/Crow
>shaman)
>
>I wanted to change Battlefield to include Graveyards, Battlefields,
>morgues, etc., but can't think of a catchy name, so...
>
>Any ideas? :-)
I would put that down as the realm of ghosts or city spirits who want to
like The Smiths :)>
I don't have the book but isn't there a graveyeard spirit in the Eye Witness
adventure? I played through it as a PC so I don't know if that was the
book's idea or my GM's. Failing that, have you come up with rules for them?
I would give them the same powers as city spirits, possibly dropping Guard
in favour of Alienation (which seems bizarrely missing from Critters).
Phil
Let us assume we have a can opener.
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